Assassin's Creed Valhalla - Guide to the Order of the Ancients

Assassin's Creed Valhalla - Guide to the Order of the Ancients

Assassin's Creed Valhalla has 45 goals dell 'Order of the Ancients patented by Ubisoft, here the review. Eliminating all members will unlock the trophy dedicated. This guide will help you find them all. You can keep track of how many Ancients you have killed by looking at the menu. 13 of them are automatic kills of history and they can't be found outside of their specific main Assassin's Creed Valhalla missions, you'll have to finish the story to get them all. The other 32 are scattered throughout the game world. Zealots are very strong and will require a good level and good equipment. For these reasons it is advisable to close the story first, in order to start a more targeted hunt. None of the members of the Order of Assassin's Creed Valhalla are unmissable, you can still find them all after the campaign ends.Assassin's Creed Valhalla - Guide to the Order of the Ancients



Defeating all targets is also part of the series of missions dedicated toOrder of the Occults of Hytham. Build his facility in the settlement in England and then talk to him. It will provide clues to the whereabouts of 2 Ancients. Each member you kill will also release a Medallion of the Order of the Ancients which you can bring back to Hytham, who will give you skills in return. Hoping that the guide will be useful to you, we refer you to our specific section, where there is further in-depth material on this title.

Before leaving you to the text, we remind you that in the following lines you may find some major or minor spoilers on Assassin's Creed Valhalla, regarding some playful sections and the narrative sector. We therefore advise you to continue carefully before completing the game in its entirety.


Where to find the clues 

There are two types of order members: 15 zealots traveling to specific regions on the map e 30 members of the inner circle who have fixed positions and are related to the superior members. Normally, you'd have to kill an order member to get a clue as to where to find the next one. You can view the Order menu to see the clues about each of them.


They might say things like "Investigate Aelfgarstun Farm," which means looking for a document that provides the next clue. Finding the clues is not mandatory to "unlock" these enemies, with some exceptions you can go directly to their location. However, some move and do not stay in place. They look civilized and are not marked by the crow or the sight of Odin. For this reason it is very useful to get the clues first if you are having trouble finding a member of the order.

The zealots have no clues to their location, however they are marked with a white helmet icon (a helmet so to speak) when they are within a few hundred meters. Whenever you see them appear, scan them using theEye of Odin and their location will remain permanently marked. This way, if you are at a lower level, you can still track their exact position from the Order menu at a later time.

Important choices 

To save time, we recommend that you hunt down the zealots. There is a dialogue choice at the beginning of the story that determines whether the zealots will hunt you down during the game or if they will leave you alone. The advantage of having you hunted is that they will come to you, saving you the trouble of having to look for them, as they turn around and have no fixed positions, they can be a bit difficult to find.


Make this story choice to be hunted by the Zealots:

During "Ledecestrescire" (the first region you will visit in England) after the boss battle of Leofrith, you can choose to save Leofrith's life or kill him. Choose to kill Leofrith to have members of the Order of Ancients hunt you down.

Zealots 

Woden - You can find him on horseback along one of the roads in the Cent region. It is random where it is exactly because it is always moving. The best solution is to go through all the main streets of Cent. He will not ride through the desert, only on the roads. When you are very close scan it, it will be marked as a member of the order.


Heike - You will find him on horseback along one of the roads in the Essexe region. It is random where it is exactly because it is in constant motion. Your best bet is to take every major road in Essexe. He will not ride through the wilderness, only on the roads. When you are in close proximity and it is scanned, it will be marked as a member of the order.

Bercthun - You will find him on horseback along one of the roads in the Hamtunscire region. It is random where exactly it is located because it is in constant motion. The best solution is to take every main street in Hamtunscire. He will not ride through the desert, only on the roads. When you are very close to scanning it, it will be marked as a member of the order.


Hrothgar - You will find him on horseback along one of the roads in the Suthsexe region. It is random where it is exactly because it is in constant motion. Your best bet is to take all the main roads in Suthsexe. He will not ride through the desert, only on the roads. When you are very close to scan it, it will be marked as a member of the order.

Cudberct . You will find him on horseback along one of the roads in the Oxenefordscire region. It is random where it is exactly because it is in constant motion. Your best bet is to go through every major street in Oxenefordscire. He will not ride through the desert, only on the roads. When you are very close and scan it, it will be marked as a member of the order.

Horsa - You will find him on horseback along one of the roads in the Oxenefordscire region. It is random where it is exactly because it is in constant motion. Your best bet is to walk down every major street in Oxenefordscire. He will not ride through the desert, only on the roads. When you approach to scan it, it will be marked as a member of the order.

Osgar - You will find him on horseback along one of the roads of the Lincolnscire region. It is random where it is exactly because it is in constant motion. Your best bet is to take every major street in Lincolnexit. He will not ride through the desert, only on the roads. When you are very close to scan it, it will be marked as a member of the order.


Kendall - You will find him on horseback along one of the roads in the region of the Grantebridgescire region. It is random where it is exactly because it is in constant motion. The best solution is to take all the main streets of Grantebridgescire. He will not ride through the desert, only on the roads. When you scan it, it will be marked as a member of the order.

Beorhtsige - You will find him on horseback along one of the roads in the Glowecestrescire region. It is random where it is exactly because it is in constant motion. The best solution is to take each of the main streets of Glowecestrescire. He will not ride through the desert, only on the roads. When you are close enough to scan it, it will be marked as a member of the order.

Wealdmaer - You will find him on horseback along one of the roads in the region of the Sciropescire region. It is random where it is exactly because it is in constant motion. The best solution is to take all the main roads of Sciropescire. He will not ride through the desert, only on the roads. When you approach to scan it, it will be marked as a member of the order.

Glue - Travel along the river from the southeast corner of Eurviscire and the west corner of Lincolnshire. You will find him riding along this river. It is random where it is exactly because it is in constant motion. The best solution is to walk this river. When you are in the immediate vicinity scan it, it will be marked as a member of the order.

Callin - You will find him on horseback along one of the roads in the Sciropescire region. It is random where it is exactly because it is in constant motion. The best solution is to take all the main streets of Eurvicscire. He will not ride through nature, only on the roads. When you are very close scan it, it will be marked as a member of the order.

Eorforwine - You will find her on horseback along one of the roads in the Grantebridgescire region. It is random where it is exactly because it is in constant motion. The best solution is to take all the main streets of Grantebridgescire. He will not ride through the wilderness, only on the roads. Once in the immediate vicinity scan it, it will be marked as a member of the order.

Redwalda - You will find her on horseback along one of the roads in the Ledecestrescire region. It is random where it is exactly because it is in constant motion. The best solution is to take all the main streets of Ledecestrescire. He will not ride through the wilderness, only on the roads. Once in the immediate vicinity scan it, it will be marked as a member of the order.

Order of the Ancients 

Hilda - Automatically killed during the Wincestre story arc, cannot be lost. It cannot be found or eliminated outside of the story.

Selwyn - Automatically killed during the Wincestre story arc, cannot be lost. It cannot be found or eliminated outside of the story.

Ealhferth - Automatically killed during the Wincestre story arc, cannot be lost. It cannot be found or eliminated outside of the story.

Wigmund - Automatically killed during the Grantebridgescire story arc.

Bishop Herefrith - Unmissable. The timing of killing him will vary depending on the story choices, but you will always kill him outside.

Eanbhert - Can be found in a locked house overgrown with greenery near the pier in the town of Glowecestre. The only way into the house is through an opening in the side of the roof. He is the only person in the house.

Abbess Ingeborg - Automatically killed during the story.

Grigorii - Automatically killed during the story.

Audun - Automatically killed during the story.

Kjotve - Automatically killed as part of the story in Norway, right after the game starts.

Leofgifu - His clues are unlocked when you build the Office of the Hidden Ones in your settlement. It is located in the Grantebridgescire region. In a military camp just outside Utbech (north-east, on the water).

Hunt - His clues are unlocked when you build the Office of the Hidden Ones in your settlement. It is located in the Ledecestrescire region. In the municipality of Ledecestre, standing at the market square just north of the viewpoint.

Sister Frideswid - Automatically killed during the story.

Avgos Spearhand - Automatically killed during the story.

Vicelin - Automatically killed during the story.

Fulke - Automatically killed during the story.

Gorm Kjotvesson: First you have to kill the other 6 members of the order in the right branch that are connected to him (Kjotve, Leofgifu, Hunta, Sister Frideswid, Avgos, Vicelin). This unlocks a new main mission, follow it in the mission log.

The father - You will find him after killing all the other members of the Order of Ancients from Assassin's Creed Valhalla.

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