Diablo 3 - Class Guide: Which to Choose?
Obviously the question "which class to choose in Diablo 3" does not have a good answer for everyone: a lot depends on personal tastes and above all on the way you play.
To help you find your answer, below you will find details and particularities of each class.
Witch Doctor (Sciamano)
They are a cross between the Druid and the Necromancer of Diablo 2. Shamans are mystical magicians, spellcasters and warriors who are charged with a charge to maintain spiritual balance and harmony in the violent world of Sanctuary. They are led by ancient spells rooted in the primal powers of life and death and are adept at summoning fearsome dark creatures. The Shaman is armed with simple talismans, fetishes, amulets ... and a multitude of spirits who await their master's command to wreak havoc on whatever lies ahead.
Vengeful heralds of doom, they bring swift judgment and death to hell creatures bold enough to trespass into the mortal lands of Sanctuary. Skilled archers, assassins, pursuers, Demon Hunters are perfectly polished tools meant to sift the demons from the world, they are also very adept at setting traps. The fact that each one of them has a deep and personal motivation to do so only sharpens their deadly purpose.
The only class inherited from Diablo 2, the Barbarians are warriors whose strength and ferocity frighten any enemy, animal or demonic. Tall, bulky, muscular, the barbarian can carry a heavy weapon too large for any other mortal, lift or wield armaments and armor of all kinds, and can even use a weapon in each hand. In the wild and monstrous lands of Sanctuary, there is nothing scarier than a barbarian with a blade that has been dry for too long.
Brilliant professionals of the arcane arts, they skillfully wield the magic of fire, ice, lightning, and even time in the pursuit of their goals. Covered in archaic charm, clad in runes, and wrapped in flowing robes that favor the somatic components of their spells, wizards are accompanied by a veritable storm of lethal powers that can strike at both long range and close range. There is no surefire way to approach an angry wizard.
Sacred warriors who believe that the madness and chaos of the Sanctuary are meant to be put in order, and that their mission is to help their thousand and one gods succeed in this feat. Under the fiery colors of Ytar, the god of fire, the monks, thanks to years of intense training and meditation, are masters in hand-to-hand combat. While well versed with many types of weapons, blades, sticks, clubs and spears, the Monks have no real need for such tools. Their discipline has transformed the body and mind into instruments of divine justice.