Fallout 4: Ten Things to Know Before You Begin [PS4 - Xbox One - PC]

    Fallout 4: Ten Things to Know Before You Begin [PS4 - Xbox One - PC]

    Fallout 4: Ten Things to Know Before You Begin [PS4 - Xbox One - PC]

     


    Can ten tips be enough?


    Below you can find a list of 10 Fallout 4 features that every player approaching the title should know in order to fully enjoy the experience offered by the new chapter of the series.

    Fallout 4 will be released on November 10 on PS4, PC and Xbox One. Here are the 10 tips Bethesda sends us:

    1. BETTER ALONE THAN ACCOMPANIED?
    At least a dozen companions have been confirmed in Fallout 4 including a faithful dog, a philanthropic bandit, and a robot butler. A rich array of opportunities no doubt, but what made Fallout 3 truly special was the isolation. Humanity was nearly wiped out, and you were one of the few survivors - a feeling that pervaded you as you walked through the hostile Wasteland alone. Even in Fallout 4 you will be able to face the adventure alone if you want and not only will you not be penalized, but you will even have access to exclusive perks.

    2. THE WEATHER ANNOUNCES RADIOACTIVE STORM
    Unstable and changeable weather is nothing new in open-world games, but usually they are not set in a country that has been ravaged by a nuclear weapon. Living in a world with more water might seem ideal, but it would be dangerously similar to the Glowing Sea, so named because it's where the bomb fell. The storms that flare up from here are radioactive and can hit you anywhere in the Commonwealth, at any time. Rains of toxic water will make you want to wear metal armor, but it might not be a good idea when radioactive lightning starts raining from the sky ...

    3. IN THE HEART OF THE MACHINES
    We are confident that many would be more than happy to treat their robot butler, Mr Handy, with dignity and respect. Many of you, however, are already thinking of using it to test the new VATS automatic pointing system. Fallout 4's ultra-high level of detail also includes the interiors of all types of cars, so if you shoot a robot, you'll be able to see the circuitry beneath its skin. A small but appreciable detail, because blowing up the androids is much more satisfying if you can first see how difficult it must have been to build them.

    4. SOMETIMES IT'S BETTER NOT TO IMMING
    A great way to make an open-world game feel more real and realistic is to give the idea that citizens' lives continue even when you're not around. In Fallout 4 it is possible to run into some conflicts all over Boston. A group of wild night owls may collide with unfortunate marauders, and you decide whether or not to intervene (unless you are seen). Better yet, nothing prevents you from observing the scene from afar and then eliminating the weakened survivors and stealing the corpses.

    5. NEVER BE SHUT UP
    Fallout 4 voice actors recorded over 13 lines, and the entire game has more dialogue than Fallout 3 and Skyrim combined. But if you don't like talking too much, especially with people you don't know, you can avoid prolonged conversations by ignoring NPCs, abandoning chats in the middle or, if you really can't take it anymore, shooting a shot in the mouth of your interlocutor. If you feel more sociable, you can even talk to multiple NPCs simultaneously in multi chat.

    6. WHAT IS YOUR NAME ????
    Fallout 4 had a bigger budget and development time than most games, and this has allowed Bethesda to register so many real names that your robot butler can call you. Chances are good that Mr Handy will call you by name, as more than a thousand of the most popular Western names have been registered. Of course names like Tom, Alex, Matthew and Emma are very likely, while an Adolf might also be disappointed. Mr Handy will also be programmed with a whole host of ridiculous names, so you can have your robot call you 'Mr F ** kface' if you wish. We don't, thanks. Some of us already get enough insults in real life.

    7. NOTHING SHOULD BE LEFT TO CHANCE
    How much we loved the VATS auto-targeting systems in previous Fallout, even though it felt like cheating. It paused the game, let us aim exactly where we wanted, and there was even a random chance to fire a critical point. In Fallout 4, however, the system only slows down the game, so enemies always pose a threat. Random hotspots have been replaced by a hotspot bar. Once the gauge is full, you can fire a critical hit that could decide victory or death. The filling of the bar depends on how many perks and stats you have, but it also introduces a new level of strategy. This more tactical Fallout replaces previous versions, where victory was often decreed by chance.

    8. A FUTURE (ACTIVE) RADIO SO
    Fallout 3's Washington was meant to be a depressing wasteland, perfectly in keeping with the story the game wanted to tell you. Your father, and then you, were trying to save humanity, which wouldn't have seemed so crucial if society hadn't really seemed in need of saving. Fallout 4, on the other hand, shows a society that has adapted to the new world. For the post-war Boston population, this is the only world they have ever known, and civilization is beginning to reconstitute itself. So expect you to explore a slightly clearer and brighter world. Filled with stray night owls and poisonous radiation. Hey, it's still Fallout.

    9. A MICA ARSENAL TO LAUGH
    Having 50 weapons at your disposal is extraordinary. Having over 700 modes is even more so, but that doesn't matter if the fight isn't to the death. A lot of effort has gone into making Fallout 4 a great first person shooter and a great RPG. Some Bungie talent was hired, as well as some MachineGames and id developers, to help reshape the shoot. It will be possible to combine and mix sights, barrels, etc. and scrapping old weapons to get the parts needed to build an entirely new weapon.

    10. YOU WILL BE ABLE TO MAKE GOOD USE OF THE POKER
    Fenway Park was the home of the Boston Red Sox baseball team. In the post-apocalyptic world it has become the home of the citizens of Diamond City, a new fortified settlement. As in all thriving cities, there is a school (the student house), a food bank called Power Noodles (the student diet), a Chem-I-Care (for all your urgent medical needs), a Commonwealth armory (to be able to inflict urgent medical needs) and Swatters, who specialize in baseball equipment. This may be the first Fallout where we will use a baseball bat for its original purpose.



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