Life Formula

F1 2011 for PlayStation Vita is unfortunately not among the best launch titles. From a content point of view, there is everything we have played on the flagship versions and even more. In addition to the Career, the fast modes, quick race, timed, Grand Prix and Championship, there is an unreleased revised and corrected version of the old Controtempo, here called Challenges.

Life Formula

This part of the game offer engages us in real minigames, such as avoiding obstacles or passing through "gates" that move on the track, race to the checkpoint or real scenarios in which we have to win, or get to points a certain conditions. These challenges are many, we are around fifty, and they represent something pleasant and well done, even if they certainly do not represent the highlight of the game offer.



All in line

Going to test everything else the idea is that the developers wanted to make the game less demanding in terms of simulation than the main versions, which in any case were not one hundred percent true simulators. The perfect balance between the two approaches, realism and arcade, which was created thanks to the complex system of scalability of the driving model, seems to have been revised a little below. In practice, only in particularly adverse conditions and without help does the car turn out to be a little difficult to drive, while in all other conditions it maneuvers rather easily, apart from a marked lightness of the car itself.


Life Formula

Not that the brake is banned, but curbs and grass hikes are less dangerous and allow for "more relaxed" driving. This is evident given the lack of the possibility to rewind, to rewind time, to correct one's mistakes on the fly. Another difference from what was played on consoles last fall is the removal of the complex "television apparatus" supporting the career. Everything has now been replaced by aseptic menus, both in the pits and in the closed park, a loss in terms of immersion in the world of the Circus. An advantage, however, in light of the numerous problems of the technical sector of the game.


Life Formula

But the real problem once seated in the car is not so much the ease of driving as the artificial intelligence. We return to the old and nefarious train, with negative results both in the attack phase and in the defense. Overtaking is therefore facilitated, all in column on the ideal trajectory, and this also involves collisions and collisions with opponents (the visit to the pits to change the nose will be something very frequent) since they practically do not know any other way to drive. In short, a nice step back. However, the contents are not lacking, F1 2011 in short, it allows us to vary the game offer also thanks to an online mode for four players that helps us to forget the mediocre work done on artificial intelligence.


PlayStation 3 Trophies

F1 2011 awards the player with 31 trophies. Almost all of them are obtained with simple progression in all game modes, as well as bringing home some particular performances such as winning in Monte Carlo with the damage activated or arriving first after wasting time repairing the car in the pits.

Corse a zig zag

Unfortunately, however, everything collides with the real boulder that weighs a lot on the Sumo Digital product for Codemasters, or a cosmetics that cries out for revenge. F1 2011 therefore it does not replicate the "near perfect" porting done on Ultimate Marvel Vs. Capcom or Virtua Tennis 4 sending on the screen with a dancer frame rate cars afflicted by heavy problems of aliasing and textures evidently in low resolution, both on the cars and on the backdrops.


Life Formula

However, there are certainly positive aspects, such as the numerous refractions on the asphalt in case of rain, but more generally the aspect is really disheartening and does not do justice to the potential of the consoles. Regarding the touch controls, there is little to report. It is possible to select the camera with quick swipes in the center of the screen, and change gears or give gas using the rear touch screen. Nothing therefore that highlights what the console offers.


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Your vote

F1 2011 for PlayStation Vita it is certainly not a game that follows in the footsteps of the franchise, in short, it suffers from the title syndrome developed in a hurry to arrive on the shelves just in time for the launch of the console. The perplexities are many, starting from a mediocre technical sector and an artificial intelligence that cries out for revenge. In short, an unsuccessful project for a series that has been able to give us two really well done titles.

PRO

  • Lots of content
  • Multiplayer for 4 players
AGAINST
  • Technically mediocre
  • Artificial intelligence to be reviewed
  • Driving system too arcade
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