Outriders: here is the first big update, as a gift legendary items

    Outriders: here is the first big update, as a gift legendary items

    Outriders it is certainly the title of the moment that is on everyone's lips or almost. The launch of the game developed by Peolple Can Fly it was a real success, so much so that the game servers went haywire several times with related problems to the entire infrastructure and resulting in the impossibility of starting games. For the moment everything seems to be more or less resolved, but the company has decided to apologize anyway giving away an "appreciation pack" that includes a legendary weapon and to release an update for Outriders very soon that will greatly improve the final experience.



    In the last few hours, the contents of the first big update that the Outriders will receive next week have leaked. It has not yet been fully formalized but it is possible to extrapolate a lot of information that we are sure of interest to all of you. In addition to classic bug fixes and fixes, we report you below in detail all the various changes which should arrive shortly and will affect all game consoles (here we leave you our review of the game):

    • Fixed a performance issue where the GPU is not fully utilized.
    • Fixed crash on startup problems.
    • General stability improvements for the matchmaking service.
    • Fixed various random crashes.
    • Fixed crash when completing “A Bad Day” side mission.
    • Fixed bug that prevented players from getting stuck on geometry (even when using Gravity Leap) or falling out of the world.
    • Once the platforms have been updated to the same version of the patch, cross-play between platforms will become viable again.
    • Fixed multiplayer crash that resulted in player inventory being cleared.
    • Fixed a crash that occurs in No Man's Land when your language is set to Spanish.
    • Fixed a bug that interferes with player respawning in multiplayer expeditions.
    • Fixed the error that causes the HUD to disappear in some cases.
    • Changed the default matchmaking setting from "Open" to "Closed". However, you can manually change this setting in “Open”. This change will prevent players from joining games where the host did not intend to play multiplayer. This will also help improve matchmaking times, as queues will be less likely to be overwhelmed by the huge volume of constant matchmaking requests generated by “open” matches.

    In addition to all these purely technical changes, the authors wanted to point out that the game will also be rebalanced under various points: from weapons to damage, from multipliers to expeditions and much more. These changes will not require the use of an actual patch, but will be implemented during daily maintenance updates.



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