PlayStation 5: Steam supports DualSense haptic feedback

    PlayStation 5: Steam supports DualSense haptic feedback

    In the past few hours Steam has released a new update for support on its platform of the Dualense di PlayStation 5. As you well know, Sony's revolutionary next-gen console controller introduces several advanced features, including the haptic feedback and adaptive triggers, therefore being able to implement all these features in just over a week is really very difficult for developers. But according to the recent statement released by Valve Corporation, it would appear that Steam can fully support the PS5's advanced DualSense vibration. Below are the details of the announcement:

    The beta version of the Steam client has been updated with the following changes:

    Steam Input

    • Rumble implemented via Bluetooth for the PS5 controller
    • Reduced rumble intensity for the PS5 controller
    • Enable external audio-based moves while rumble is enabled on the PS5 Dualsense controller

    Fixed issue for developers on some networks using local content servers

    As you well know, the Dualense as well as offering a engaging haptic feedback and dynamic adaptive triggers, mounts a integrated microphone, so it will be interesting to find out if Steam is also willing to take advantage of this interesting feature of the controller. Waiting to find out more details on future updates, we remind you that PlayStation 5 e PlayStation 5 Digital Edition officially made their debut on November 19th, and will be available for purchase respectively at the price of 499,99 € e 399,99 €. Finally, in the past few hours Sony has provided a first official solution to solve the annoying bug that does not allow the console to download games.

    Haptic feedback

    Immerse yourself in the physical feedback that reacts to your actions in the game thanks to the dual actuators that replace traditional vibration motors. In your hands, these dynamic vibrations can simulate any sensation, from game environments to the recoil of different weapons.

    Adaptive triggers

    Experience varying levels of strength and tension as you interact with equipment and play environments. Whether it's pulling the string of an increasingly taut bow or braking hard in a speeding car, you'll feel physically connected to your on-screen actions.

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