RAGE 2: TerrorMania, the review

La review of RAGE 2: TerrorMania, the second and final expansion of the shooter produced by Bethesda, leads us to visit an alternative scenario to the map of the Devastated Zone, in which we are catapulted after receiving a request for help from the wizard Mangoo. It is a small setting, which can be explored on foot, characterized by the presence of ferocious undead who guard a series of towers, as well as the possibility of using an unprecedented weapon: the Sword of Transition.



Before trying your hand at the fulcrum of the DLC, however, the new mission is worth completing The God of Death, available in the deluxe version of the package. This is an assignment like many already seen in the main and secondary quests of the basic campaign, in which we will have to go to an underground place to clean up the area from hordes of crazier enemies than usual: a tribe devoted to a mysterious god of death , which we will obviously have the pleasure of dealing with in the final phase of the expedition. The interesting thing about this mission is that it finally clarifies what happened to the protagonist of the first RAGE, Nicholas Raine, eventually providing us with new, interesting components for the equipment.

Enemies and structure

As mentioned at the beginning, RAGE 2: TerrorMania is set in a new one map small in size, a disturbing and dark world where hordes of the undead roam. These are really tough opponents, basically versions zombie of some of the strongest enemies seen in the countryside, rather resistant to gunfire and able to attack in the most varied ways.



There are ninjas capable of deflecting our bursts, others who use a club to throw grenades at us, still others who target us from a distance with annoying search rocket launchers, and there are also giants armed with shields, which must be dodged and hit from the side.

RAGE 2: TerrorMania, the review

In short, we are talking about a very rich bestiary, which is presented in dense groupings near the so-called Bone Towers: buildings on the top of which there is an opening that can transport us to another place full of pitfalls. There we will find a multitude of opponents waiting for us and a huge skeletal guardian who will have to be killed several times to get hold of the Necrodisc, one of the magical artifacts that can this dimension and bring us back home.

These areas refer to some of the settings seen in the original story mode, also in this case revisited in a horror key but above all extremely full of respawn points for the undead troops, literally infinite.

RAGE 2: TerrorMania, the review

Weapons and gameplay

Try your hand at the hectic, complicated boss fight of RAGE 2: TerrorMania is not simple, indeed the level of difficulties it becomes extreme if you try to complete these missions by relying solely on the standard equipment and special powers of the protagonist.


No, it is necessary to resort to the Sword of Transition, which adds an unprecedented melee element to the fights and brings them very close to those of the excellent Warhammer: Vermintide 2, but alas without boasting the same thickness: the yield of the blows appears inconsistent and the lack of extra maneuvers transforms the fights into long sequences of sprint and slash, a hit and run that in the long run proves to be rather repetitive.


RAGE 2: TerrorMania, the review

The same feeling unfortunately accompanies the general experience of this second expansion, which does nothing but propose a series of fights without particular ideas, going to tickle the players looking for a new challenge but without offering anything really new beyond the graphic reinterpretation.

We are also talking about a rather short package, which in the absence of game over (the real discriminant, in case you want to try the path of firearms) can be completed in less than an hour and a half: one duration reduced, even considering the cost of just 500 credits (4,99 euros) for the standard version DLC only.

PC System Requirements

Test Setup

  • Processor: Intel Core i5 6600K
  • Video card: NVIDIA GeForce GTX 1080 Ti
  • Memory: 16 GB of RAM
  • Operating system: Windows 10

Minimum requirements

  • Processore: Intel Core i5 3570, AMD Ryzen 3 1300X
  • Video card: NVIDIA GeForce GTX 780, AMD Radeon R9 280
  • Memory: 8 GB of RAM
  • Hard disk: 50 GB of space required
  • Sistema operativo: Windows 7, Windows 8.1, Windows 10 a 64 bit

Recommended Requirements

  • Processore: Intel Core i7 4770, AMD Ryzen 5 1600X
  • Scheda video: NVIDIA GeForce GTX 1070, AMD Vega 56
  • Memory: 8 GB of RAM
  • Hard disk: 50 GB of space required
  • Sistema operativo: Windows 7, Windows 8.1, Windows 10 a 64 bit

Conclusions

RAGE 2: TerrorMania tries the path of horror to offer us a simple sequence of very similar fights, within a small scenario with no particular ideas.



The undead hordes are full of different enemies, but all based on opponents that we have already faced in the campaign or in the first expansion. Beyond the new graphic interpretation and the Spada del Trapasso, which pushes on melee clashes without however shining in terms of yield, the unpublished contents of the DLC are therefore very few and the overall duration appears insufficient.

Comment

Tested version PC Windows Digital Delivery Steam, PlayStation Store, Xbox Store Price 4,99 €
Resources4Gaming.com

Readers (4)

6.4

Your vote

PRO

  • A great challenge with standard weapons
  • Interesting horror retelling
  • Beautiful music accompanying the action
AGAINST
  • Very repetitive structure
  • It completes quickly
  • The sword is a controversial addition
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