Deathloop will support Shadows with Ray Tracing at 4K and 60 FPS on PS5

    Deathloop will support Shadows with Ray Tracing at 4K and 60 FPS on PS5

    As we all know, Deathloop will be released later in May. This is a console exclusive PlayStation 5 developed by Arcane Lyon and also supports some exclusive features of the indicated next gen console. In the past few hours, however, it has been confirmed by the developers that the game will be able to run in 4K and 60 FPS and an official PlayStation Store listing now reveals that it will also support the incredible shadows possible thanks to the Ray Tracing. While there is no support from the technology in question regarding lighting within Deathloop, shadow quality should still benefit from ambient occlusion. In the game store list was put in writing:



    The PlayStation 5 console manages to offer a unique artistic vision that Arkane can showcase like never before, allowing players to explore the visually stunning world of 60's inspired Deathloop at 4k resolution with 60 fps supported, together. HDR, Ray Traced Shadows and Ambient Occlusion.

    Other supported features also include the fast loading, tactile feedback and adaptive triggers. While there are some PS5-exclusive features, Deathloop has also been confirmed for release on PC. All these forward-looking steps will be possible thanks to various factors, such as the power ofSSD very high that PS5 offers and the new functions that the Dualsense is able to make available to game developers, managing to guarantee the person behind the screen a greater immersion experience. Deathloop will be released on May 21, 2021; however, the game will require the PlayStation Plus for online multiplayer that supports up to 2 players online. Beyond that, did you know that Deathloop will have a "rich" and content-filled campaign? The confirmation came in recent weeks from the game director Dinga Bakaba.



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