Spider-Man: Miles Morales, the new costumes are shown in-game

    Spider-Man: Miles Morales, the new costumes are shown in-game

    Our friendly neighborhood Spider-Man shines in a new light, in all his heroic glory, in the new screenshots published by the official website of PlayStation between the pages of the first edition of the Daily Bugle (the famous newspaper present in comics and films). Marvel's Spider-Man: Miles Morales will accompany, in exclusive right, the launch of PlayStation 5 the next 19st November. A few days ago it was the developers of the game themselves, the guys from Insomniac Games, who published the first images of the new costumes on Twitter. The two outfits shown are called Crimson Suit (almost completely red) e TRACK Suit and you can admire them in all their splendor in the new screenshots captured in the game, worn by Spidey, among the images at the bottom of the news.



    Marvel's Spider-Man: Miles Morales is the second chapter of the new videogame series dedicated to the superhero and will be available for PlayStation 4 e PlayStation 5. Marvel's Spider-Man debuted in September 2018 exclusively on PlayStation 4 (here our review). Sony has already confirmed that the PS4 version of MIles Morales will be upgradeable for free to the next-gen version, both in version Standard Edition in that Ultimate Edition which will include the remastered version of the first chapter.

    The actor Nadji Jeter recently talked about his work experience related to Spider-Man: Miles Morales to the microphones of Game Informer, revealing some details related to the evolution of Miles that will be shown in the new chapter and the Spanish lessons that he had to take to give his best in his role. The video interview show some unpublished gameplay scenes of the new Triple AAA from Insomniac Games.



    Finally, it looks like Marvel's Spider-Man: Miles Morales will make the most of the haptic feedback from the new PlayStation 5 controller, Dualense. This will happen especially during the combat phases, as revealed by the creative director of the project, Brian Horton, among the pages of the latest issue of the PlayStation Official Magazine.

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