PlayStation VR 2: presented the official controller, here are the images

    PlayStation VR 2: presented the official controller, here are the images

    Through the pages of the official PlayStation Blog Sony presented the first official images of the new controller designed for Virtual Reality to PlayStation 5, in a project that does not yet have the official name of PlayStation VR 2, but with which it can be recognized. The images show a controller capable of wrapping both players' hands. The most intense immersion in the game will be guaranteed by adaptive triggers, tactile feedback, finger touch detection and other features we will now go to discover. The official images of the new controller, as well as the one on the cover, await you at the bottom of the news.



    Introducing the new VR controller for PlayStation 5 is the Senior Vice President Hideaki Nishino:

    Following the recent reveal of our next-generation virtual reality system for PS5, I'm thrilled to unveil more details on the new controller that will play a vital role in providing gamers with the VR experience we're working to deliver. Our new VR controller expresses our mission to achieve a much deeper sense of presence and a stronger sense of immersion in VR experiences. It will build on the innovation we introduced with the DualSense wireless controller, which changed the way games 'feel' on PS5 by unlocking a new way to tap into the sense of touch. We are now bringing this innovation to VR games.

    Below, the official characteristics of the product:

    • Adaptive triggersEach VR controller (left and right) includes an adaptive trigger button that adds palpable voltage when pressed, similar to what is found in the DualSense controller. If you've played a PS5 game, you'll know the tension in the L2 or R2 buttons when you press them, such as when you draw your bow to shoot an arrow. When you take that kind of mechanics and apply it to virtual reality, the experience is amplified to the next level.
    • Tactile feedback: The new controller will have tactile feedback optimized for its form factor, making every feel in the game world more impactful, structured and nuanced. When you're traversing a rocky desert or trading shots in hand-to-hand combat, you'll feel the difference, amplifying the stunning visual and audio experience that is so central to VR.
    • Finger touch detection: The controller can detect fingers without pressing in the areas where the thumb, index or middle finger are placed. This allows you to perform more natural hand gestures while playing.
    • tracking: The VR controller is tracked by the new VR headset through a tracking ring at the bottom of the controller.
    • Action buttons / analog sticks: The left controller contains an analog stick, triangle and square buttons, a grip button (L1), a trigger button (L2) and a Create button. The right controller contains an analog stick, cross and circle buttons , a grip button (R1), an activation button (R2) and an Options button. The grip button can be used to collect game items, for example.
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