Spider-Man: Miles Morales, the power of PlayStation 5 has not been fully exploited

    Spider-Man: Miles Morales, the power of PlayStation 5 has not been fully exploited

    Definitely one of the most anticipated games to launch PlayStation 5 è Marvel's Spider-Man: Miles Morales, the spin-off dedicated to Peter Parker's new student and developed by the guys from Insomniac Games, coming out together with the new Sony console starting from next November 19th. In recent days, among the many reviews dedicated to the new effort of the American software house, several interviews with the development team have begun to appear online, in which the creative process of the action-adventure title is explained. Among these there is also an interesting discussion that took place between the guys from IGN and Mike Fitzgerald, the director of the technical department of Insomniac Games, who wanted to tell how the potential of PlayStation 5 has opened up new possibilities for his company and his team, despite this spin-off is "only scratching the surface of the potential that this offers. new system ".



    With Marvel's Spider-Man: Miles Morales it almost feels like we've only scratched the surface of the new possibilities and potential that this new console offers. Thanks to the power of PlayStation 5, a game like this can afford instant loads and opens the door to experimentation of all kinds. Ratchet & Clank: Rift Apart that we developed at the same time as Miles Morales, for example, already takes advantage of what this new console offers more.

    Marvel's Spider-Man: Miles Morales gives you access to a wider variety of options, be it there graphics mode which allows you to play at a resolution in 4K and ray-tracing active, or the performance mode which makes the game much smoother thanks to 60 fps stable. According to Fitzgerald, these possibilities, together with instant uploads, are all thanks to the new custom SSD implant of PlayStation 5, which allows players to choose what to prioritize depending on their preference, be it a more photorealistic experience or a smoother gameplay. Finally, according to the director of the technical department of Insomniac Games, it will still take years of experimentation before the software houses are able to make the most of all possibilities offering the next-gen console from Sony, saying goodbye from the interview with a sincere "In the coming years we will certainly see some good ones!"



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