Demon's Souls - Guide to Archstones, NPCs and items

Demon's Souls - Guide to Archstones, NPCs and items

In Demon's Souls the Nexus is the cornerstone of the world and the game, where you go to store all items, level up, repair equipment and learn magic. It also branches five long Archstones linked in turn to five regions of the world of Boletaria di Bluepoint GAMES.

Hoping that the guide will be useful to you, we refer you to our section dedicated to Demon's Souls, where there is further in-depth material.



Before leaving to the text, we remind you that in the following lines you may find some major or minor spoilers about Demon's Souls, as regards some playful sections and the narrative sector. We therefore advise you to continue carefully before completing the game in its entirety.

Except for the first Archstone of the Boletaria Palace determined by Demon's Souls, access to the others is up to you. In order to save all NPCs and recover items in all areas, you will need to perform a series of actions. In this guide we will see what to do in the various areas.

Boletaria Palace 1-1

  • Save Boletaria's Ostrava in the castle courtyard.
  • Retrieve the Enveloping Ring at the second shortcut.
  • On a platform above Ostrava, retrieve the Thief's Ring.
  • Defeat Phalanx.

Boletaria Palace 1-2

  • Save Ostrava again.
  • Meet the Merchant who sells the Claymore.
  • Defeat the Knight of the Tower

Boletaria Palace, Quarter of the Knights 1-3

  • Defeat the fat officers and retrieve the keys to continue.
  • Save Ostrava from Boletaria for the last time.
  • After defeating the last fat officer you will receive a key, go back to the Knight of the Tower arena and open the door on the right. Here you can save Biorr of the Two Fangs.
  • Kill the fat officers to get all the pieces of the officer uniform. Put it on and go to the main square, you will see a short cutscene where an officer will drop a ladder for you. Climb it and save Yuria the Witch.
  • Finally, face off against the Penetrator boss.

Boletaria Palace, Penetrator 1-4

  • Follow the road avoiding the Blue Dragon.
  • Encounter Ostrava to get the mausoleum key, which opens the sealed door behind the Red-Eyed Knight in Boletaria 1-1 Palace, to get a weapon.
  • Fight against King Allant.

Stonefang tunnel 2-1

  • Activate the elevator at the first shortcut and to meet Blacksmith Ed.
  • Defeat the Armored Spider boss.

Stonefang Tunnel, Armored Spider 2-2

  • Reach the nest of the crystal lizards, downstairs by taking the elevator protected by two dark ghosts, where you will find various materials for upgrading.
  • Meet Patches, who will set a trap for you. Then make friends as he will move to the Nexus and sell herbs for a bargain price.
  • In the vicinity of Patches, you will find a merchant selling Hard Stone Shards.
  • Get the Dragon Longsword +1 in the following tunnels.
  • Fight the Flamelurker and take his soul.
  • Bring it to Ed the Blacksmith so you can forge weapons with the souls of the bosses.

Stonefang tunnel, Flamelurker 2-3

  • Fight against the Dragon God.
  • If the trend of the world is Pure White you will be able to take the Dragon's Sword next to his body.

Latria Tower 3-1

  • Obtain all the keys until you go down to the first floor of the Prison of Hope.
  • Deactivate the Ballista by going through the back.
  • Go up the spiral staircase to the right of the Ballista, arrive at the end of the corridor where there is a disciple who revives the boss endlessly. You have to kill him to defeat the boss and also behind him you can retrieve the Special Key.
  • Use the Special Key to rescue Sage Freke, locked up in a cell on the Second Floor.
  • Kill the False Idol.

Torre di Latria, Falso Island 3-2

  • Reach the top of the first tower and kill the cultists to break the chain.
  • Next to the cultists, there is a path with cages where the NPC Yurt is imprisoned in one of them. Since if you free him he will start killing other NPCs every time you defeat a boss, it would be good to take him out right away. If you have the Pure Black Character Tendency, killing Yurt will also start the secret Mephistopheles quest.
  • Go through the swamp and use the elevator cages to get to the other cultists and kill them.
  • Confront the boss Mangiauomini.

Torre di Latria, Mangiauomini 3-3

  • Go up the stairs and fight the Old Monk.

Shrine of the Storms 4-1

  • Reach the room to the right of the first gate from above and retrieve the Copper Key.
  • With the Copper Key, free the grave-digger Blige.
  • Defeat or overcome the Demonic Vanguard, upstairs is a red-eyed skeleton guarding the Referee's Shield, which regenerates HP when equipped.
  • Face the Referee.

Shrine of the Storms, Referee 4-2

  • Defeat the first Reaper.
  • Free the Holy Urbain, great master of Faith and Miracles because he will move to the Nexus.
  • Face the Old Hero.

Shrine of Storms, Old Hero 4-3

  • Collect the Storm Lord sword from the graveyard.
  • Defeat the boss.

Valley of Defilement 5-1

  • Talk to the female merchant you meet in the room full of rats.
  • Defeat the Leechmonger and take his souls.

Loathsome Rot Marshes, Leechmonger 5-2

  • Collect the Regenerating Ring in the swamp, as it restores HP over time.
  • You meet Selen Vinland, and if you have a White World Trend, you will find him on a small island to the right.
  • Immediately after the fog, climb up the wooden structures to find a pile of snails, destroy them and they will fall below revealing the Moon's Sword.
  • Before challenging the boss open the shortcut, if you don't you will have to redo the entire path every time.
  • Face the Rotten Colossus.

Smelly Schifo Valley, Colossus Marcio 5-3

  • Go downstairs and face Astraea, kill all the cultists and get ready to take down Garl Vinland. Remember that related to these characters there are two trophies to take.
  • If the World Trend is White, you can return to the boss arena and defeat Garl again to get his Hammer, then finally return to Selen in the swamp for a reward.

Final: Under the Nexus

  • Take on the Ancient of Demon's Souls.
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